Hiero Match: Complete Project and Extended Tutorial List
The hub for the six-part Hiero Match series: tweaks and modifications to the matching game from the Unity 3 Blueprints book.
This post collects the complete tutorial series for tweaking and modifying Hiero Match, a matching/pairing game tutorial using Unity3D from the book Unity 3 Blueprints, written by Craig Stevenson and Simon Quig, and published by Deep Pixel.
Tutorial Series
- Hiero Match: Add New Challenge "Shuffle Tiles"
- Hiero Match: Adding Exploding Particles Whenever Tiles Removed
- Hiero Match: Speeding Up The Timer Whenever Tiles Didn't Match
- Hiero Match: Adding Start Menu GUI
- Hiero Match: Add New Challenge "Rotating Tiles"
- Hiero Match: Polish Your Game a Little Bit 'Shine'
The final module adds game music and sound effects across scenes.
About the Source Material
The tutorials build upon Unity 3 Blueprints, a hands-on book that shows you how to create terrific games with Unity 3, featuring four complete game projects with customizable code and professional art assets.