What Does AI Video Generation Actually Cost? Real Numbers From a Production Pipeline
A full cost breakdown across image generation, video clips, and 3D models — with a per-scene budget estimate for an 8-shot story. The numbers will surprise you.
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I build games, data platforms, and AI-powered tools. This is where I share my portfolio, small research projects, and things I learn along the way.
Gameplay systems, engines, and the craft of making things fun.
Pipelines, warehouses, and platforms that make data useful.
Applied machine learning and AI-assisted workflows.
A full cost breakdown across image generation, video clips, and 3D models — with a per-scene budget estimate for an 8-shot story. The numbers will surprise you.
A two-stage AI 3D pipeline — cheap Trellis drafts for shape approval, Hunyuan3D for production GLBs with full PBR. Real numbers, real test results, and the rule that stopped me burning money on bad geometry.
Build a bouncing-ball demo with HTML5 Canvas: a game loop, drawing, simple 2D physics with gravity and bounce, and keyboard input via keymaster.js.
Complete the day-night cycle with a custom blended skybox shader: two skybox sets and a blend factor driven by the day phase controller.
A Skyrim-style day-night cycle for Unity3D: rotating sun, light intensity transitions, fog color lerping, and ambient light phases.